Batman: Arkham Origins is a prequel to the hugely successful and critically acclaimed Batman: Arkham Asylum and Batman: Arkham City from developers Rocksteady. This is the first title in the series from new developers Warner Bros. Games Montreal.
The difference is not a big deal, but I’m afraid Origins feels like a copy and paste of Arkham City with very little added in terms of gameplay. The Bat-gadgets aren’t exactly an upgrade and no new combat has been added. The script is pretty decent, especially when you consider that Batman expert Paul Dini didn’t have any input on it. The voice acting is top notch with Troy Baker and Roger Craig Smith making more than worthy successors for Kevin Conroy and Mark Hamill.
As for other characters, Black Mask is severely and disappointingly underused. I liked some of the re-imaging of characters, such as Nolan North’s Cockney Penguin, who is a joy to behold. The new female Copperhead stands out as well.
I really did enjoy the game, but I felt it was too short. I completed the main story mode in under a week and when I came to load to do side missions I found the main story mode only makes up 30 per cent of the overall 100 per cent completion. Call me crazy, but I find that criminal. Games should be made to last, not just for online value as well as side missions. Like I said, Batman: Arkham Origins was enjoyable, but I couldn’t just shake the feeling that I’d been here and done it before. So I’d give it a…