Archive for Author MHD

A great amount of video games is protected by patents. As a rule, video games develop much faster than any other entertainment industry and each game invention has the author. Respectively, the author’s ideas are accepted in order to be protected by patents from competitors or at least to make good money (in case the idea is really successful). Among these patents sometimes can be found very unusual and funny. In Part 1 we will present 5 examples of such inventions.

NES Controller

Crossings on Gamepad

Invention of: Nintendo
Excerpt from the patent:Multi switch which can be mechanically activated in different directions by the operator’s finger tip pressure. It has the shape of the cross.
Significance: A crossing, or so called D-pad is presented on all console types of gamepad, including NES. But if you look closely, you will notice that the shape of a cross was taken only on controllers of Nintendo. Sega and Microsoft framed the “arrows” with a plastic circle and Sony preferred to separate all directional buttons. These creative solutions are the result of the patent obtained by Nintendo in 1983. It describes in detail the device of cross which could not be copied by the Japanese contenders. Nearer to the forbidden territory came Sega in 1998 when D-pad gamepad Dreamcast had the shape of a cross, but was significantly different of both look and mechanics of the work. The patent had been invalidated only in 2005, but the consequences of its departure we see just now: D-pad controller of Xbox One looks like a classic “cross”.

Crazy Taxi

Directional Arrow

Invention of: Sega
Excerpt from the patent:A method of displaying the direction for the object that is moving in the virtual space to a destination.
Significance: The directional arrow for the first time appeared in the arcade racing Crazy Taxi. When a passenger was getting in your car, a green arrow displayed at the top of the screen that shows you where to go. This is a very simple and intuitive method of orientation, so Sega had arrogated it and even successfully sued the developers of The Simpsons: Road Rage (they decided that the replacement of the arrow with the index finger will not be a breach). However, this ban has given life to new solutions: GTA 3 introduced to the players a much more friendly minimap, so, the arrow is no longer needed.

Fallout

Dialog Wheel

Invention of: Electronic Arts
Excerpt from the patent:A graphical interface is displayed during operation of the program that provides a choice indicator, wherein the choice indicator has a plurality of selectable slots, each associated with a dialog class. The graphical interface is consistent as to the position of dialog classes throughout at least a segment of the program.
Significance: Dialogues in role-playing games had been giving for a long time an accurate representation of the consequences that would trigger this or that phrase in conversation. Thus, the half of the fun of Fallout I was the augury whether you get shot after another replica or not. Mass Effect previously explained the meaning of each phrase: the good answers are always located at the top right of the dialog wheels, the hostile ones are at the bottom right, and so on. Such a system has become a part of a series’ patented element. Other role-playing games still use simple lists of available responses.

Sonic-Sega

Running in Spiral

Invention of: Sega
Excerpt from the patent:A method is provided for controlling the appearance of a video game character, as the character traverses a path displayed on a display screen; wherein the method is used in a video game system which includes a graphics controller, digital memory and a display screen, the method comprises the steps of: displaying a banked path segment in which the game character is displayed upright at least one location on the banked path and is displayed upside down at at least one other location on this banked path…
Significance: The complicated formulation of the patent conceals a simple idea. Do you remember blue Sonic the hedgehog who ran through the corkscrew loops? At that moment we have seen him upside down and at angles. Sega could not patent the idea of the loops, but completely does the method of displaying two-dimensional character that falls into them.

EA-Logo

Gaming Console of EA

Invention of: Electronic Arts
Excerpt from the patent:An electronic game system includes a game console, which accepts a game cartridge and runs the games stored therein, and a wireless controller for controlling actions in the game. The wireless controller includes a radio frequency transmitter for sending control signals to the console, and the console includes a receiver for receiving the control signals from the controller. Because the controller uses radio frequency signals instead of infrared signals to send information to the console, the controller may be operated at a large distance from the console. Thus, the game system of the invention may be used in long range applications wherein the console and the controller need to be separated by a relatively large distance.
Significance: In early 1994, Electronic Arts applied for a patent of their own gaming console. It has been almost two decades and the patent will soon be over, but in reality such a controller does not exist yet. And, what makes things worse for EA, the company could not even sue anybody. Nintendo 64, released in 1996, had only wired gamepads. Though, the subsequent generation of consoles switched to wireless controllers, but they decisively abandoned cartridges at the same time. Fail.

In Part 2 we’ll be talking about 4 more Patented Game Inventions That Might Amaze You.

About the author: Paul Smith is a professional writer who composes articles about health, lifestyle, self-development, social media, and business. His hobbies are dancing and traveling. Paul can be contacted at Google+ and custom essay writer.

 

Turbo from DreamWorks

Win at all costs! The company DreamWorks has not made an exception on making a life-affirming, bright, touching cartoon about a dream, which seems so unachievable and impossible, but comes to life because the one who dreamt this dream refused to give up and surrender. So, here is the new creation DreamWorks, a brilliant and beautiful cartoon Turbo.

The story of Turbo is the life story of a small yet astonishing snail, which looked pretty ordinary at the first glance, but kept an immense dream in his heart. His name is Theo, and Turbo is his nickname, a sonorous alias which was based on his reckless dream to become fast. It must sound ridiculous, and even more than this. A fast snail, a joke of nature, a fruit of some craze fantasy.  From our early childhood we know that snails are ones of the slowest creatures in the Earth. But Turbo could not care less about the prejudices he was surrounded by, because he dreamed of racing, he dreamed of becoming a winner and indeed, he managed to make his dream come true. Of course, a miracle took place, and even as the Turbo trailer demonstrates, Turbo nearly died under the wheels of a racing car to acquire some supernatural powers of unimaginable speed. Despite the difficulties, he overcame his fears and doubts, defeated every trouble with a little help from his loyal friends, he made it to the race and he owned the race.

If you want something ardently, if you give your heart and soul to that, if your dedication is as profound as you desire, your dream is destined to come true.

So Turbo is a cartoon not about races, snails, or something just as concrete. Turbo’s dream of being fast is a metaphor for every single dreamer out there, who has some doubts about his dream, who is afraid or not dedicated enough to achieve it. Turbo is a story of unimaginable success, unconditional friendship, pure faith, incredible dedication and, of course, the strength of character. It does not matter, how many times you fail, how many times you become a laughing stock, how many times it seems that you have lost it all. As long as you have faith in your powers, a few faithful friends, who are there for you whatever happens and a dream, which keeps you breathing, you have every chance to success. Turbo took a reckless shot. He was carrying inside of his snaily soul a dream so big it made him strong enough to make to the finish of the race. And his example teaches us to never give up, because our dream should give us strength to achieve the greatest things.

Posted on October 22nd, 2013 by MHD | Leave a Comment
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Gravity

Alfonso Cuaron is the kind of director who can inspire strong emotions- positive and negative- from audiences, simply by being attached to a film. The Mexican director has been nominated for three Oscars and has brought home a total of 29 awards for films as different as Harry Potter and the Prisoner of Azkaban, the dystopian Children of Men and the steamy Y Tu Mama Tambien.

Cuaron’s unique visual style and dark humor have helped cement him a place of honor among many American film audiences, and his skills have matured with each successive film. The style is not for everyone, though, and plenty of viewers find themselves feeling exhausted or disoriented by the ambitious storytelling.

All of which makes it supremely interesting that Cuaron’s newest film, Gravity, has been heralded as “the best space film ever done” by James Cameron, and Guillermo del Toro called it “completely mind-blowing.” With praise like that from two huge names in Hollywood, it’s clear that Gravity is something special– but what can movie audiences really expect from it?

What is Gravity?

If you haven’t heard about the movie previously, don’t worry: You don’t know much less about it than the rest of us. The film’s official trailer does little to reveal much of the plot. Instead, it simply features one long, uncomfortably tense scene between a pair of astronauts – played by Sandra Bullock and George Clooney – as they attempt to make a repair outside of a spaceship. A piece of floating debris hits Bullock, sending her reeling, and she tumbles away into space.

Until recently, that’s basically everything audiences knew about the film.

Now that Gravity has hit film festivals and has been released in theaters, everyone who watches it seems to have only great things to say, but details of the story are still maddeningly vague. From the film’s IMDB page, we know that the film is a survival story set in space, and it’s billed as a techno-thriller. And from what we’ve seen of the trailer and reviews from Cameron and other industry giants, it’s quite clear that Cuaron’s pulled out all the stops to make this a visually stunning cinematic event.

Gravity

A Technological Feat

Gravity, which should have been an easy story to film, reportedly took Cuaron four and a half years to make because it demanded technology that did not yet exist. Instead, his team had to innovate new solutions to create the effects.

When watching the trailer, the graphics are so beautifully rendered that the viewer is completely oblivious to how the film was made: with two actors suspended in harnesses inside a 9 by 9 foot chroma-keyed cube. From a technical perspective, then, it’s no wonder that other filmmakers are praising the film as a marvel of cinematography; Cuaron’s managed to accomplish something that no other space movie has done successfully, and it may come to be held up in film school as a hallmark of the genre.

Most space films spend a rather limited amount of time actually in space. They take place instead on the deck of a spaceship or surface of a planet, with the occasional CGI or stock footage establishing shot of the universe to put things in perspective. By and large, these movies were constrained by the limitations of a sound stage and what type of sets could be built. The real vastness of space is something the audience must accept and remember but never really see in its full glory.

Cuaron’s film doesn’t seem to do that. Gravity appears to be giving us more space than ever. His signature long takes and wide-angle shots are meant to portray both the enormity of space and the intimacy of personal stories, and the reviews so far suggest that he’s perfectly achieved this goal. Undoubtedly, we’ll see something new in Gravity, and that newness certainly earns it some of the praise it’s received so far.

Gravity

Story-wise, the film seems to be breaking some new ground as well. The overwhelming majority of space stories have been science fiction tales that use space travel metaphorically or as a backdrop for another type of story. Gravity seems to be a more realistic tale, a film that works within the framework of existing space technology. It appears to be taking the well-worn path of the survival story and planting it in a new atmosphere. If it can deliver something new to the genre, it might be truly interesting.

Will it live up to its hype? Go see it and decide for yourself. Though it may be both technically proficient and visually stunning, its strength will ultimately lie in the quality of its plot and performances. If the story can carry its visuals and provide a framework for all of Gravity‘s innovations, Cuaron’s movie might just earn a position alongside the other great space dramas of all time.

Enough Said is a new romantic comedy with the same traditional happy ending. But yet there is something refreshing and maybe even enlightening in this movie. It is tender, sweet, full of hope and love. It is a movie about how important it is to never give up on your dreams and aspirations, how vital is hope for the people of every sex, age and status.

Enough Said is a story about love so pure and so unconditional, that every thinkable and unthinkable prejudice would fail trying to stop it. Enough Said is a movie which everyone should watch, even considering the fact that it might seem that this is a movie for those who are over thirty. This is a misleading impression. Because love, hope and faith never gets old, and if will be strong enough to remain young at heart, you will eventually be as happy as are the characters of the Enough Said movie in the end.

Sparkling humor, which saturates literally through every shot of the film, along with the duet of amazing actors James Gandalfini and Julia Louis–Dreyfus, create a wonderful atmosphere of absolute happiness, and light blind faith into the notorious happy ending.

The Enough Said movie tells us a story of a woman, who is so much alike every woman you can see on the street, walking along with an empty gaze, hopeless, living their life by inertia. Eva is alike every woman who ever went through a devastating divorce. Eva is profoundly depressed, close to despair, and her everlasting hope almost left her. She keeps working as a masseuse, because this is the only thing which maintains her to keep going on. Her daughter left to start her studies at college, so Eva is pretty much alone, left to deal with her own problems. But everything suddenly changes, when Eva receives an invitation to a party, which will later turn out to be a present from her destiny. At first she did not want to go, however something made her to change her mind. So there, at this extremely boring party, Eva meets a man. This man is much like herself just went through a complicated divorce, and after a few minutes of courteous conversation they realize, that they have a lot more in common, than it might seem at the first sight. They meet again after party, and then once again, and unexpectedly for both they start dating. They relationship progress, and Eva understands, that this witty, intelligent, interesting man with an amazing sense of humor is her living dream.

But every movie like Enough Said needs a plot twist to drive the lovers apart to make their reunion even more breathtaking. Eva suddenly finds out that one of her friends, who she idealized and admired, is Albert’s ex-wife, who keeps describing how hideous their marriage was.

However, the misunderstandings and collision only make the happy ending more craved and awaited. Enough words movie is a comedy of high quality, which is meant to make you smile, maybe cry a little and after that receive yet another material proof that love overcomes every obstacle, every injustice, despising every difficulty.

Posted on October 21st, 2013 by MHD | Leave a Comment
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Mandela-Still

Nelson Mandela, a Nobel laureate and former president of the Republic of South Africa, is considered one of the greatest men in the history of mankind. Why? Because he had what it takes to be a hero. He had strength to spend twenty eight years in prison in a hopeless and noble struggle against the oppression. He had charisma to lead his people to the most thrilling victory of human history. He had faith to defy the government, the law, the unfairness. He had strength to fall and he was strong enough to rise again. He had once walked the longest walk to freedom.

The Mandela: Long Walk to Freedom trailer describes Mandela’s path in rebellion, his gradual gaining of power, fame and admiration of thousands of people. It tells the story of how he got put in prison for his dreams and aspirations. The Mandela: Long Walk to Freedom trailer tells a story of the largest triumph of a lifetime and of a history of a nation. It was completed in May 1994, when he became the first black president of South Africa. But this way was much longer than it might appear, and much harder than one could think. Countless amounts of people followed him and his ideas, the liberation campaign was organized, and the resistance failed. So the Mandela: Long Walk to Freedom movie is not a biography or a historical drama. It is praise to person so great, that his greatness is matchless and his grace is indescribable. The Mandela: Long Walk to Freedom trailer illustrates, how this hero of democracy and gained worldwide eminence and became a symbol of the struggle against the racial discrimination and its apogee – the apartheid. Fame has made him a genuine legend with a halo of a martyr, who heroically spent dozens of years in the solitary confinement in prison on the Robben Island, where he worked on a limestone quarry and had a right to one visit and one letter for six months. In these inhuman conditions he never lost heart, never asked the minions of the law for mercy, not once. No, Nelson Mandela courageously and fearlessly stood on the protection of his dreams, on the protection of justice, on the protection of equality. He knew that human dignity and power of the human spirit are able to defeat all the conventionalities, any harassment and oppressions, and he has never been wrong.

The Mandela: Long Walk to Freedom trailer tells a story of love and forgiveness, of freedom and faith. The Mandela: Long Walk to Freedom movie embodies this story so juicy and so pure, that you can start to feel yourself to be a part of it.

Runner Runner

There is no doubt that everyone has a hidden passion. For some it may be rare coins, for the others – often visits to a local liquor store. There is poignant passion, enthralling passion, bizarre passion, dubious passion, and there is disparaging passion. Disparaging passions include addictions, manias and obsessions. But where is the line between a disparaging passion and mental illness?

Perchance everybody is keen for movies. Everyone loves different movies, there is a lot of people and there is, respectively, a lot of movies, so that there is no lack of choice. And it is reasonable to assume that movies embody the hidden passion of men, somehow exposing itself in the exciting plot, in the subtle details, or in the heated atmosphere. The Runner-Runner trailer is an undeniable passion. It is a touching, exciting, unusual, doubtful and destructive passion. It is a passion to passion, passion for excitement, a passion for speed, a passion for adventure, a passion for life.

A first impression about the Runner Runner trailer makes: touching and poignant. It is a mundane story of a gifted boy, who is terribly unfortunate and unappreciated. A boy of marvelous intentions and incomparable brilliance, whose name was Richie (Justin Timberlake), had a noble goal: he wanted to graduate from the most prestigious math school and become a man, who will become worth of his talents. But he has no money for education and he is desperate to find a respectful job. No wonder that a desperate lad found his way to the one of the most dishonorable fields of profit. He started online gambling and soon he realized, that he could be smarter than the system. Getting drawn deeper and deeper, Richie loses control and after his first big loss he is already too obsessed and too determined. Here are the obsessions in the Runner-Runner trailer, but the passions only begin.

In a desperate bid to achieve much more power than he deserves, Richie travels to Costa Rica, where he hopes to battle one of the giants of this dubious industry for his prestigious position. Nevertheless, the aforementioned businessman (Ben Affleck), sees the Richie’s gifts and talents and offers him a job of his dreams. This is where the Runner-Runner starts to gain some serious speed, and soon enough you are going to find yourself dizzy. Richie’s life is paradise, everything he dreams of basically instantly comes true. But the obsessions and passions inevitable lead man to failure. So the fiasco approaches, and that is the exact moment when the Runner-Runner trailer becomes so flashing, dazzling and glistering, that even Richie himself cannot stop running. Our job is now to try not to fall behind from Richie and wait anxiously for the Runner-Runner release. Because very soon our hidden passions will cease to be a secret.

Posted on September 20th, 2013 by MHD | Leave a Comment (1)
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atari-xboxone

When confronted with fantastic technology, the first impulse a person has is usually to figure out a way to waste hours of their time doing something nonproductive with it. The very first video game was the Cathode Ray Tube Amusement Device developed in 1947, though most people consider the 1972 game, Pong, to be the first traditional video game. The public has had a long and checkered past with video games, sometimes treating them as toys for children, and other times welcoming them as a hobby for adults. According to the Entertainment Software Rating Board, the average age of a gamer is currently 34 years old, and the average gamer has spent 12 years gaming.

The 1970s: Motown, Bell Bottoms and the Atari
Video gaming emerged as a true industry in the 1970s. Although arcades were extremely popular throughout this decade, home video game consoles were also introduced. There were a multitude of different consoles, but only one would end up standing head and shoulders above the rest: Atari. The Atari Video Computer System retailed at $199 and according to Video Game Console Library, there were a total of 418 games released for the platform. At this time, video games were mostly the domain of children and teenagers.

The 1980s: Big Hair, Legwarmers and Mario
Arcades grew tremendously in popularity throughout the 1980s–often known as the Golden Age for Arcade Games. At the same time, IBM PC compatible computer games were being developed, and home computers were starting to become more accessible. The Nintendo Entertainment System was also released in 1983, and quickly became the most popular console on the market. According to Examiner, the popularity of the NES system skyrocketed due to a single Italian plumber named Mario.

The 1990s: Dot-com, Beanie Babies and Shareware
The decade of the 1990s was marked by a release of many portable gaming systems, as well as an increase in the overall home computer market for video games. Shareware played a huge part in this, because it enabled home computer users to download, play, and release video games into the community. Sega managed to break into the console industry with Sonic the Hedgehog, though Nintendo still captured a large amount of market share. Meanwhile, iD’s 1996 FPS Quake completely revolutionized the video game industry and ushered in a new model of Internet-based gaming.

The 2000s: High School Musical, Freedom Fries and Counter Strike
The 2000s saw console and online gaming becoming rapidly more popular among adults. As laptops for the classroom, office and even home use became more popular, a shift towards casual games that required less powerful systems also developed. A simple casual game called The Sims dominated market share and opened the door for more female gamers. CNN reported that The Sims was the best-selling PC game from 2000 to 2003, and has now sold more than 125 million copies. At the same time, the market stabilized to show a total of three major video game systems: the Sony PlayStation, the Microsoft Xbox and the Nintendo Wii.

The 2010s: Zumba, Dog Shaming and the Next Generation
The next generation of video game consoles are being eagerly awaited, including the PlayStation 4 and the Xbox One. Video games are pushing forward with motion-based and voice-based technology, which is leading to far more inventive methods of playing. Independent developers are also attempting to break into the game business, such as the Ouya, which is an Android-based video game console. The games on the Ouya are intended to be completely free, as noted on the Ouya website. The market has shifted towards more casual and accessible games, especially among the female demographic.

This guest post was written by Jessica Lyman, a freelance reporter who covers the gaming industry.
Posted on September 19th, 2013 by MHD | Leave a Comment (1)
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