HTGHappy 4th of July!

Enjoy the Holiday with a free online game. Hollywood The Game (also known as HTG) is a Hollywood & Filmmaking Simulation Game that is open and free to players. You can take the role of studio head, producer, critic, journalist, marketing agent, creative company, real estate agent, and casting agent to name a few.

The backbone of the game emphasizes the producer/writer career, in which a player has the chance to write, cast, market (make posters, trailers, ads, etc. for your film), and produce their own films. The film is then released into HTG’s virtual theaters, getting reviews and feedback from the rest of players, as well as receiving money from the HTG box-office. Everything in this game is simulated, including the films, (i.e., they’re not real films; just scripts, summaries, short stories, etc.), money, possessions, and posters and ads. And to play is a completely free and exciting way to hone your screenwriting skills while having fun with a game at the same time.

You can access the site by clicking on this link. Hope to see you in Hollywood: The Game!

Posted on July 2nd, 2017 by MHD | Leave a Comment
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HTG

Love movies? Ever wish you could be a Hollywood Producer? Hollywood The Game is a Hollywood & Filmmaking Simulation Game and Filmmaking Community that is free to players, who can take on the roles of studio heads, producers, critics, journalists, marketing agents, and creative companies to name a few.

The backbone of the game emphasizes the producer/writer career, in which a player has the chance to write, cast, market (make posters, trailers, ads, etc. for your film), and produce their own virtual films. The film (short script or story) is then released into HTG theaters, getting reviews and feedback from the rest of players, as well as receiving money from the HTG box-office. This money can be used to buy houses, cars, production offices, and so much more! Everything in this game is simulated, including the films (i.e., they’re not real films; just scripts, summaries, short stories, etc.), money, possessions, posters, and ad campaigns. Overall, the game is a completely free, fun way to hone your screenwriting skills while having fun at the same time.

You can access the site by clicking on the image at the top of the post, or by clicking on this link. Hope to see you in Hollywood The Game.

Posted on January 2nd, 2017 by MHD | Leave a Comment
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uncharted

One of the best PlayStation 3 trilogies has finally come to the PS4 in Uncharted: The Nathan Drake Collection. The 3 games have been re-mastered and retooled to give PS4 owners a taste ahead of next years Uncharted 4. The first instalment released way back in 2007 was probably the first title that gave the PS3 the chance to show off the true graphic capability of the machine. The bright and vivid color scheme of tropical islands was really brought to life, a trend that continued in Uncharted 2 with the snowy mountains of Nepal and then again in Uncharted 3 with the deserts of the Sahara. Each game has always improved on the graphics and the action set pieces.

Now given that these games looked amazing on the PS3, they look even more amazing when matched with the PS4’s graphic capability. The smooth transition of game’s control system makes it a game that is easy to pick up and play if you haven’t played the games before. The makers Naughty Dog have always been by their own admission a 30 frames per second studio and given that they have doubled that for this re-mastered collection really shows as the game feels faster and a quicker pace to the action really shows.

The one thing that has always made the Uncharted trilogy stand out in my opinion is their attention to detail when it comes to their characters. The voiceover and motion capture work of Nolan North (Drake), Emily Rose (Elena), Richard McGonagale (Sully), and later on Claudia Black (Chloe) is top notch, they really bring the characters to life with performances that make you feel like you are watching a movie. I cannot recommend this trilogy enough for PS4 owners to pick up if they haven’t already yet.

HTG Ad

Hollywood The Game (HTG) is a Hollywood & Filmmaking Simulation Game that is open and free to players of all ages. Players can take the roles of studio executives, producers, critics, journalists, marketing agents, creative companies, real estate agents, and screenwriters (to name a few).

The backbone of the game emphasizes the producer/writer career, in which a player has the chance to write, cast, market (make posters, trailers, ads, etc.), and produce their own films. The film is then released into HTG theaters, getting reviews and feedback from the rest of community, as well as receiving money from the HTG box-office.

Everything in this game is simulated, including the films, (i.e., they’re not real films; just scripts, summaries, short stories), money, possessions, and posters and ads. Hollywood The Game is a completely free, fun way to hone your screenwriting skills while having fun with a game at the same time. The game is administrated by actual player volunteers.

After more than 10 years of gameplay, Hollywood The Game recently had a facelift with a new site design. You can access the free online game by clicking on this link.

Check out these other simulation games for purchase…

Posted on September 7th, 2015 by ThePit | Leave a Comment
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This will be the first of many Fan Cast columns. The Pit has asked me to do a regular series of articles and these immediately came to mind (SEE: Justice League Casting Suggestions). I love choosing casts for things I have such a vested interest in. The first one was a toss-up between my two favorite video game franchises: Mass Effect and Assassins Creed. I decided to go with the former as it’s the one I have most fun playing.

This article will deal with Mass Effect 1, the second will focus on Mass Effect 2, and the third will be Mass Effect 3. Each game introduced and retained an amazing set of characters. For those of you who do not know, the Mass Effect series is a sci-fi action RPG game set in the future. It focuses on a soldier called Commander Shepard who must save the galaxy from a race of powerful sentient machines called Reapers, who harvest the advanced races leaving the smaller races to develop as answer to chaos. It also offers a great system where your decisions influence the rest of the game. Do good things and you’ll earn paragon points, while bad things earn you renegade points. So without further ado let’s get down to casting. There will be two choices per character, one is my choice and one is the choice of a friend who is also a fan of the game.

Mass EffectLogan Marshall-GreenElizaDushku

Commander Shepard
The choices for Shepard was a tough one as I had to consider whether I was going to go with as ME fans called them; Man-Shep or Fem-Shep. So I decided to do both. My choice for Man-Shep is Logan Marshall-Green. He was excellent in Prometheus and let’s face it, there wasn’t much in that film to like. He was also pretty good in Brooklyn’s Finest and Dark Blue. He has a cool range and I kind of like the idea of not getting a big star in the main role. It should go to someone who needs the breakout movie.

For Fem-Shep, my friend chose and I completely agree that Eliza Dushku is perfect for the role. She has played the bad ass type before and has the right look for the character. Same rules apply from Marshall-Green as in she is a big TV star, but has never had a big breakout film role. This would be perfect for her to showcase her ability.

Mass Effect - AshleyEmily BluntJennifer Lawrence

Gunnery Chief Ashley Williams
The character of Ashley is an interesting one  in that she starts of a tad xenophobic due to her family being a career military family who fought in the first contact war (which was when humanity found out they were not alone in the universe). As she fights alongside them she gains a new found respect for them. She is also a total badass and a very competent solider. Now if I had wrote this a week ago, I might have said somebody different, but as I just saw Edge Of Tomorrow (which I suggest you all should go see!). Emily Blunt wins this hands down for me. The character she plays is essentially Ashley- which is amazing. She kicks ass throughout the film and has a on screen presence that has only been matched in recent films by my friends choice…

Jennifer Lawrence. Like Blunt, she just oozes sex appeal along with being able to hold her own fighting with (if not) better than the boys. Her stock has really soared in the past three to four years. Her action scenes in The Hunger Games films and X-Men films are top notch, but for me the best performance she did was her Oscar winning performance in the Silver Linings Playbook. She acted everybody off the screen, which is not an easy job when you have Robert De Niro in the film. She was the standout performer. It would be excellent to see her take on another franchise.

Mass Effect - KaidanBrandonRouthBen Barnes

Staff Lieutenant Kaidan Alenko
Kaidan is a biotic which basically means he has certain powers, he is also a good solider but I have to be honest: I hate him. I really can’t stand his character. He seems like a total douche for lack of better word. He’s not all bad though he does have his moments. My choice to play him is Brandon Routh for a couple of reasons, He done a few action films and has played a few douche bag characters on TV. He also bears a striking resemblance to the character in game.

My friend went for Ben Barnes who is someone I have only seen a little bit of and like Routh the things I saw him had him playing a good but flawed character and he like Routh does look like him. Kaidan is a character I did not have a lot invested in, I always chose Ashley over him in the big choice you have to make in game.

Mass Effect - GarrusHugh Jackman

Garrus Vakarian
Surprisingly there is only one choice for this role. Once I heard my friend’s pick, it was so brilliant there was no point in finding any others. Garrus is a Turian, a race that look like humanoid birds. He is a former cop on the citadel who has been trying to find evidence on the rogue spectre Saren. So for this bad ass former cop the choice is the Wolverine himself, Hugh Jackman. Jackman is perfect for the role, I would imagine the role would be prosthesis and makeup rather than CGI to create the character and Hugh has the ability to pull that off. He would bring the same intensity to the role as he does for Wolverine. This would really put more into the character of Garrus as he does a stick up his ass which is a constant in-joke in the trilogy.

WrexvinTheRock-DwayneJohnson

Urdnot Wrex
Wrex is a krogan and one of my favorite characters of the trilogy. Krogan are large reptilian bipeds who are usually seven feet tall. They also have two hearts, four lungs and four testicles which Wrex always likes to point out as a “quad” usually in reference to Shepard or other characters showing the balls to make the hard decisions. I would think Wrex would be better done by CGI and mo-capped, then voiced over. For the Mo-cap I would choose Brock Lesnar, the man is a freak of nature and has the right build and size to pull it off. He would also be able to pull of the physicality of the role with complete ease. As for the voice I think someone like Vin Diesel or Dwayne Johnson would capture the rough and embattled voice of Wrex plus they would be able to bring the humour that Wrex has.

Check in for Part 2 of my first Mass Effect fan cast soon. Sound off below in the comments section if you agree or disagree with my choices and please give your choices as well. That’s all folks!

This post is brought to you by Arcy Darty.

Arcy Darty

It is very common knowledge that I love games- even more so when they are free. Arcy Darty is a game site with over 120 categories of games and a countless amount of actual games to play through for free online. Different categories include Puzzle Games, Batman Games, Fighting Games, Zombie Games, Toy Story Games, Racing Games, and so many more. My favorite games in the mix are the ones that remind me of classic NES and Sega Genesis games.

Turbo Tanks

Turbo Tanks.
I can play this game for hours. It is a side scrolling adventure racing game where you take control of a tank and have to charge forward going around obstacles and battling “evil” tanks. I didn’t know a tank could jump so high or go so fast. There are 15 levels of the game, and each gets harder than the last one. So it is sure to keep your attention for as long as it has kept mine! Click this link to play turbo tanks.

Mega Man vs Ghosts N Goblins

Megaman vs Ghosts N Goblins.
This game is one of the reasons I love the Internet so much. Never could I have imagined a crossover of two of my favorite games growing up – Megaman and Ghosts N Goblins – but here it is! Due to the power of fans and the accessibility of technology. The game is exactly what you’d expect from the title; you are Megaman and you have to fight through leagues of the undead. ’nuff said! Click this link to check out all of their megaman themed games!

Coconut Run

Coconut Run.
This game is a little different than Turbo Tank and Megaman vs Ghosts N Goblins, as it is a puzzle game. You have to design a cart that can carry coconuts to a destination through a tricky course. It is very much a thinking game and don’t expect your first designs to work, I know mine didn’t! Click here to play coconut run!

If you take the time to play any of these games, I want to hear about it in the comments! Which was your favorite? Did you find any other awesome games at Arcy Darty?

In Part 1 we discussed such video game related patents as Crossings on Gamepad, Directional Arrows, Dialog Wheels, Running in Spiral, and the Gaming Console of EA. We are back with a few more Patented Game Inventions That Might Amaze You!

Famville 2

Passage Quests with Friends

Invention of: Zynga
Excerpt from the patent:A team of friends is sent a request to join a team and participate in the performance of tasks. Each team member who answered the query derives his task.
Significance: The patent of sometime a successful company Zynga describes the sinister social mechanism: “Invite your friends, so they gave you two boards and watered the beds, then you can pass the quest”. Despite the fact that the sent automatically requests from playing friends at least once enraged any Facebook user, Zynga today is suffering terrible losses. As they say, – ‘karma is a bitch’.

usedgames

Protection from Second-Hand Games

Invention of: Sony
Excerpt from the patent:The patent application provides that when a game is purchased, the medium itself (game disk) would contain a unique identification tag which would be read by the reproduction device of the gaming system (Playstation 3 for example). The first time the disk is inserted into the gaming system; the reproduction device would record the disk ID and player ID, and use an authentication process to confirm that the combination satisfies Sony’s terms of use. If the combination of IDs does not meet the terms of use on any subsequent use of the game, the game will not start. The effect of the technology would be similar to having a single license for the game and will not require internet access to work. This process nullifies any resale value of the game.
Significance: Among the gamers the Sony Corporation fixed a reputation of goodwill because it produces good games, supports independent developers, regularly lowers prices and releases the consoles without regional security. Notwithstanding, this fact does not stop Sony to invent technologies that will hit the players like a method of protection from second-hand console games. Obviously, that in the case of a mismatch of the disc identity and the player a mysterious handle rights usage will not allow you to run the game.

EA-Logo

Episodic Content Delivery

Invention of: Electronic Arts
Excerpt from the patent:The application module contains an initial episode of the game and a technology shell to allow future episodes to be downloaded over the Internet and executed. As new technology is developed, the new technology can be incorporated into the technology shell, independent of the content development. While the patent describes a lot of these features, the (single) claim is a little elusive. It’s interesting, though, that with Xbox Live we are seeing more games providing episodic content delivery after the game’s initial launch.
Significance: The title of the patent speaks for itself. In 2001 Electronic Arts has already come up with that what in the age of Xbox 360 would be called downloadable content (DLC). However, in the 2000s company thought that the new episodes will include different technical innovations, but in fact it was much more boring as the current games only get new versions of the endings, characters and levels. Despite the presence of the patent, EA did not sue other companies that produce their games downloadable add-on.

BallofJunk

Balls of Junk

Invention of: Namco
Excerpt from the patent:A game performing method for executing a game by arranging a plurality of objects comprising a plurality of objects to be stuck and an operation object, in a virtual space, controlling rolling and movement of the operation object according to a player’s input, and rolling and moving the operation object while sticking the objects which the operation object comes in contact with, comprises: setting a plurality of first displacement points capable of displacing only in predetermined radial directions different from each other, from a reference point respectively; displacing the first displacement point adjacent to a contact position, in the predetermined radial direction when the operation object comes in contact with the object to be stuck; setting a second displacement point in a position which meets a predetermined distance condition; and controlling the rolling of the operation object based on rolling surface reference points comprising the first and second displacement points..
Significance: Another incredible formulation, behind which hides one of the most successful game mechanism of the last decade. The text of the patent describes how the ball out of Katamari Damacy sticks to all kinds of things, growing in volume, but always remaining relatively round . The truth is, for a seemingly simple system there is a huge number of calculations. That is why Namco has decided that this invention will be for it.

It is dollars to doughnuts, that it is not a complete list of interesting patents that gaming companies own. Sometimes lawyers of publishers patent any small invention for simply “just in case” and then do not even remember it. The matter is that the progress cannot be stopped by patents. The most likely they spur other publishers and developers to come up with alternative solutions that are even more successful than patented ones by competitors.

About the author: Paul Smith is a professional writer who composes articles about health, lifestyle, self-development, social media, and business. His hobbies are dancing and traveling. Paul can be contacted at Google+ and custom essay writer.
Posted on December 5th, 2013 by MHD | Leave a Comment (2)
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